Tuesday, February 25, 2014

Lesson 21 : Trees


PROJECT 5-Concept Development


PROJECT 5-Research


Game Name ::  Crusade X

PROJECT 4-Participation

The images are really small, maybe make them a little larger If possible, also fix your text so that it is either right aligned or left aligned. http://jaromando-gdd110.blogspot.com/

I really love the feel of this layout! It works well with the games original design. However The titles for each paragraph I'd try bolding them or making the font a little bigger so they stand out a little better http://bheisenberg-gdd110.blogspot.com

Your layout is aesthetically appealing, my only dilemma is under the last title there is less white space between the title and text then the others. Keep the white space consistent. http://mbfishman-gdd110.blogspot.com

This is a very unique design. I love how you added stick figures that interact with your graphics. The text however in the top right should be aligned better within the box. There is too much space towards the bottom and too little towards the top. http://dnkhan-gdd110.blogspot.com

I really love the design, however fix the white space distribution.  http://edleclair32-gdd110.blogspot.com

I really like the layout of this piece. It is aesthetically pleasing to the eye. The only thing that throws it off is the "Overview" title. It's significantly smaller then the others. http://mmensher-gdd110.blogspot.com

There is way too much white space , and maybe try to use white background boxes for behind the text, instead of just one big white box. It makes it look like two separate pieces. http://rperricelli-gdd110.blogspot.com

I think you should have used a different color gradient for the top. The title text is getting a little lost. http://jverducci-gdd110.blogspot.com

I think you have a lot of white space in your document, maybe try to add larger images to fill the space. I also feel the border around the text is not adding much to the piece.http://aweitzner-gdd110.blogspot.com 



I should have added more images, and created a better layout for my piece. It's extremely dull.

PROJECT 4-Deliverable






Monday, February 17, 2014

WK3-Visual Research for Concept Development





WK3-Participation



  1. Comments to me :
  1. Daniyal Khan  - This looks good, but need some images to visualize the game's essence
  1. Matt Fishman - Add some images
  1. John Aromando - Maybe explain how Tag, Hide and Seek, and Manhunt tie in to Prison Break.
  1. Comments from me:
  1. To Matt Fishman - Generic layout, maybe add some images, play around with the layout. Make it more aesthetically appealing. 
  1. Brian Esienberg - Fix your layout a bit, white spaces are inconsistent. Also try adding images and playing around with the layout.
  1. John Aromando - Nice description, add some images. Make the layout more appealing and eye catching

Changes:
I'm going to add more images and change around my layout a bit. I'm also going to expand my description of my game more. I feel as though there isn't enough information to effectively "pitch" this game idea. I'm going to add pictures of children running and hiding, to link the two to hide and seek and manhunt. 

Monday, February 10, 2014

After reviewing my comments I have decided to make the font of the title "Gestures" bigger. I also want to fix the little green circles. I will also add words to my gesture graphics to make it clearer on which gesture beats which.
My comments:: 

I don't think underlining the font adds anything aesthetically to your overall design. Also don't think you need to add "will always" in your gesture explanations  || http://jaromando-gdd110.blogspot.com

The block holding the rules seems a bit too big. I really like the gesture graphics. Maybe make the font bigger? || http://bheisenberg-gdd110.blogspot.com

The red font is a bit hard to read maybe make the font bigger? || http://mbfishman-gdd110.blogspot.com

Tuesday, February 4, 2014


Rules of RPS

Rules of RPS


Object of the game : choose the winning gesture

How to play:

Both players pound on their fist and say the phrase " Rock Paper Scissors Shoot" before throwing their gesture. After "shoot" the players must say and throw their selected gesture. Whomever has the winning gesture wins that rounds. You must win two out of three rounds to win a game. If both players throw down the game gesture, the round is restarted.

There are three gestures that can be thrown :

Rock : Hand curled up into a fist
Paper: Hand laid palm facing down
Scissors: The Index finger and middle finger form the scissors, while the other fingers are curled up.

Determining who wins :

Rock beats Scissors
Scissors beats Paper
Paper beats Rock